Man VS the World Art
1) The assets that have been created by various artists for the game:
http://kennynelson.blogspot.com/2011/12/man-vs-world.html
2) The team wanted the game to have a similar vibe/ palette to Metal Slug, but not necessarily pixel art:
4) What The game currently looks like based on the color comps/ trying to draw from metal slug: I still don't feel as if I'm on the right track.
The last image was just a thinking sketch, but I figure it's worth considering as well.(Though there probably aren't enough darks in the fore-layer
The Clouds and buildings are intended to parallax.
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