First Environment in Maya
I am including the process work (even though it's bad) because I think it's sort of magical how I pulled something decent out of bad process work and a program I've never used before.
I feel like that's defying physics a bit.
Top-down shot of scene:
Super-Rough block-in
I feel like that's defying physics a bit.
Top-down shot of scene:
Super- Rough layout drawing
First past Texture and lighting with less blocky modeling. I lost the bordered windows and changed the camera angle for story telling reasons. You can tell I have NO idea how to light a scene yet.
Final iteration. Gigantic improvements on the light and the general ambiance. there is now a world outside the window. Ditched the jukebox because it cluttered the scene. Very happy with how this turned out considering I've never done this before.
Comments
Post a Comment